
> π Playtest Signups Closed β Thank You
by Ioannis Tzavaras
Hey jumpers! As of today, public playtest signups for KOOO TO JUMP! are officially closed. Over 500 of you downloaded the build and started screaming at your monitors β and honestly, that's more voices in the coop than we ever expected.
Thank you. Every rage-quit, every weird-mic bug report, every "why is there only one checkpoint" message β it all shaped the game. You helped us ship four playtest updates in the time the signups were open, and the game is measurably better because of it.
Your access stays open until May 31
If you already have the playtest installed, you can keep playing until Sunday May 31 at 20:00 UTC. After that, the playtest build will no longer be accessible. So if there's a section of the climb you've been meaning to conquer, or a bug you've been sitting on, now's the time.
Tell us what you think β on Discord
The most useful thing you can do before the playtest closes is leave us your honest feedback. What worked, what didn't, what made you want to throw your mic out the window β all of it helps.
Drop your thoughts in our Discord server. We read every message.
What's next
The playtest was the first step. The road ahead goes through Steam Next Fest β a free demo for the whole world, global leaderboards, and the full game after that. If you want to be there when it happens:
Wishlist KOOO TO JUMP! β one click, and Steam's algorithm notices. It genuinely helps.
Follow Tzavis Studio on Steam β so you never miss an update.
Visit tzavis.studio β for everything else.
From 0 to 500+ playtesters β we didn't build KOOO TO JUMP alone, and we won't finish it alone either. See you at Next Fest. π
β Tzavis Studio
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